.LOG 22:06 20040419 Mon With Original Stats from: Mojo StormStout's Warcraft III: The Frozen Throne Strategy Guide http://www.battle.net/war3/ Range.txt Orcs: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Peon 75 0 1 250 Medium 0 80/60 190 15 Normal Normal 7.5 None 3 Melee Grunt 200 0 3 700/800 Heavy 1/7 140/80 270 30 Normal Normal 19.5/30 None 1.6 Melee Raider 180 40 3 610 Medium 1/7 140/80 350 28 Siege Normal 25/34 None 1.85 Melee Tauren 280 80 5 1300 Heavy 3/9 140/80 270 44 Normal Normal 33/45 None 1.9 Melee Spirit Wolf None None None 200 Heavy 0 120/80 320 None Normal Normal 11.5 None 1 Melee Dire Wolf None None None 300 Heavy 0 120/80 350 None Normal Normal 16.5 None 1 Melee Shadow Wolf None None None 500 Heavy 0 120/80 350 None Normal Normal 21.5 None 1 Melee Troll 160 40 2 500 Light 0/6 140/140 320 25 Siege Missile 14/20 None 1.8 30 Batrider Spirit 195 35 3 500/620 Unarmored 0 140/80 270 42 Magic Missile 19.5 19.5 1.75 40 Walker T. 135 20 2 350 Medium 0/6 140/80 270 22 Pierce Missile 25/34 25/34 2.31 45 Headhunter T. 135 20 2 450 Medium 0/6 140/80 270 22 Pierce Missile 25/34 25/34 2.34 45 Berserker Wind Rider 265 40 4 570 Light 0/6 160/80 320 35 Pierce Missile 40/49 40/49 2 45 Kodo Beast 255 60 4 1000 Unarmored 1 140/80 220 30 Pierce Missile 18 18 1.44 50 Serpent None None None 75/135 Heavy 0 120/80 None None Pierce Missile 12/24.5/43 12/24.5/43 1.5 60 Ward Witch 145 25 2 315/395 Unarmored 0 140/80 270 30 Magic Missile 12 12 1.75 60 Doctor Shaman 130 20 2 335/415 Unarmored 0 140/80 270 30 Magic Missile 8.5 8.5 2.1 60 Demolisher 220 50 4 425 Heavy 2/8 140/120 220 36 Siege Artillery 85/115 None 4.5 25 min/ 115 max Night Elves: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Wisp 60 0 1 120 Medium 0 100/75 270 14 None None None None None None DoC Druid 255 80 4 430/580 Heavy 1 140/80 270 30 Normal Normal 20.5/25.5 None 1.5 Melee Form DoC Bear N/A N/A 4 960 Heavy 3/9 140/80 270 N/A Normal Normal 36.5/47 None 1.5 Melee Form Hippogryph 160 20 2 525 Unarmored 0/6 160/80 400 40 Normal Normal None 53.5/67 1.05 Melee Treant N/A N/A N/A 300 Heavy 0/5 120/80 220 N/A Normal Normal 16 None 1.75 Melee Mountain 425 100 7 1600 Medium 4/10 120/80 270 45 Normal/Siege Normal 34/46|41/54.5 None 2.5 Melee/25 Giant Huntress 195 20 3 600 Unarmored 2/8 140/80 350 30 Normal Mbounce 17/23 None 1.8 22 Faerie 155 25 2 450 Light 0/6(+12)160/100 350 25 Pierce Missile 13.5/18 13.5/18 1.75 30 Dragon Hippogryph N/A N/A 4 765 Light 1/7 160/80 350 N/A Pierce Missile 17/26 17/26 1.1 40/60 Rider Avatar of N/A N/A N/A 1200 Heavy 2 120/100 320 N/A Normal Missile 30.5 30.5 1.35 45 Vengeance Spirit of N/A N/A N/A 500 Invul- Invul- 120/80 270 N/A Pierce Missile 16 16 1.35 45 Vengeance nerable nerable Dryad 145 60 3 435 Unarmored 0/6 140/80 350 30 Pierce Missile 20/24 20/24 2 50 Archer 130 10 2 240 Medium 0/6 140/80 270 20 Pierce Missile 17/26 17/26 1.5 50/70 DoT Druid 135 20 2 300/380 Unarmored 0 140/80 270 22 Magic Missile 12 12 1.6 60 Form DoT Crow N/A N/A 2 300/380 Unarmored 0/6 160/80 320 N/A Magic Missile None 38/50 1.75 60 Form Chimaera 330 70 5 1000 Light 2/8 160/80 270 65 Magic/Siege Msplash/Missile 75/102|50/68 None 2.5 45/85 Glaive 210 65 3 300 Heavy 2 140/120 220 48 Siege Aline 51/64 None 3.5 25 min/ Thrower 115 max Undead: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Shade N/A N/A 1 125 Medium 0 190/80 350 15 N/A N/A N/A N/A N/A N/A Acolyte 75 0 1 220 Medium 0 80/60 220 15 Normal Normal 9.5 None 2.5 Melee Ghoul 120 0 2 340 Heavy 0/6 140/80 270/350 18 Normal Normal 13/17.5 None 1.3/1.05 Melee Abomination 240 70 4 1080 Heavy 2/8 140/80 270 45 Normal Normal 36/48 None 1.9 Melee Skeleton N/A N/A 0 180 Heavy 1/7 80/60 270 N/A Normal Normal 14.5/19 None 2 Melee Warrior Infernal N/A N/A N/A 1500 Heavy 6 140/80 320 N/A Chaos Normal 54.5 None 1.35 Melee Carrion N/A N/A 0 140 Heavy 2 120/80 270 N/A Normal Normal 8.5 None 1.5 Melee Beetle 1 Carrion N/A N/A 0 275 Heavy 2 120/80 270 N/A Normal Normal 16.5 None 1.5 Melee Beetle 2 Carrion N/A N/A 0 410 Heavy 2 120/80 270 N/A Normal Normal 24.5 None 1.5 Melee Beetle 3 Gargoyle 185 30 2 410 Unarmored 3/9 160/80 350 35 Pierce/Normal Missile/Normal 19.5/27 65.5/82 2.2/1.4 30/Melee Frost Wyrm 385 120 7 1350 Light 1/7 160/80 270 60 Magic Msplash 104/123.5 89/107 3 30 Destroyer N/A N/A 5 900 Light 4/10 140/100 320 N/A Magic Msplash 20/26 20/26 1.35 45 Banshee 155 30 2 285/365 Unarmored 0 140/80 270 35 Magic Missile 11 11 1.5 50 Skeletal N/A N/A 0 230 Medium 0/6 140/90 270 N/A Pierce Missile 11.5/16 11.5/16 1.5 50 Mage Crypt Fiend 215 40 3 550 Medium 0/6 140/80 270 30 Pierce Missile 28.5/39 None 2 55 Obsidian 200 35 3 700 Heavy 4 120/80 270 45 Magic Missile 7.5 7.5 2.1 57.5 Statue Necromancer 145 20 2 305/385 Unarmored 0 140/90 270 30 Magic Missile 8.5 8.5 1.8 60 Meat Wagon 230 50 4 380 Heavy 2 140/120 220 45 Siege Artillery 79.5/108 None 4 25 min/ 115 max Human: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Peasant 75 0 1 220 Medium 0 80/60 190 15 Normal Normal 5.5 None 2 Melee Militia None None 1 220 Heavy 4/10 140/80 270 N/A Normal Normal 12.5/17 None 1.2 Melee Footman 135 0 2 420 Heavy 2/8 140/80 270 20 Normal Normal 12.5/17 None 1.35 Melee Knight 245 60 4 800/950 Heavy 5/11 140/80 350 45 Normal Normal 31/40 None 1.5 Melee Spell 215 30 3 600 Medium 3/9 140/80 300 28 Normal Missile 14/20 None 1.9 25 Breaker Flying 90 30 1 200 Heavy 2/8 180/110 400 13 Siege/Pierce Missile/Instant 7.5/12 13.5/18 2.5/2 Melee/50 Machine Siege 195 60 3 700 Fort 2/8 140/80 220 55 Siege Instant 50/68 25* 2.1 19/50 Engine Dragonhawk 200 30 3 575/725 Light 1/7 140/80 350 28 Pierce Missile 20/26 20/26 1.75 30 Rider Water None None None 450 Heavy 0 120/80 220 N/A Pierce Missile 25 25 1.5 30 Elemental 1 Water None None None 675 Heavy 1 120/80 220 N/A Pierce Missile 35 35 1.5 30 Elemental 2 Water None None None 900 Heavy 2 120/80 220 N/A Pierce Missile 45 45 1.5 30 Elemental 3 Rifleman 205 30 3 520 Medium 0/6 140/80 270 26 Pierce Instant 21/28.5 21/28.5 1.5 40/60 Gryphon 280 70 4 825/975 Light 0/6 160/90 320 45 Magic Mline 50/68 50/68 2.2/2.4 45 Rider Priest 135 10 2 290/370 Unarmored 0 140/80 270 28 Magic Missile 8.5 8.5 2 60 Sorceress 155 20 2 325/405 Unarmored 0 140/80 270 30 Magic Missile 11 11 1.75 60 Phoenix None None None 1250 Light 1 160/60 320 N/A Magic Msplash 68 68 1.4 60 Mortar 180 70 3 360 Heavy 0/6 140/120 270 40 Siege Artillery 58/79 None 3.5 25 min/ Team 115 max 4:45 AM 3/16/04, 4:58, 5:49, 6:06 AM; 08:06 20040326; 22:03 20040419 Mon, 22:30 Overall: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Shade N/A N/A 1 125 Medium 0 190/80 350 15 N/A N/A N/A N/A N/A N/A Wisp 60 0 1 120 Medium 0 100/75 270 14 None None None None None None Peasant 75 0 1 220 Medium 0 80/60 190 15 Normal Normal 5.5 None 2 Melee Peon 75 0 1 250 Medium 0 80/60 190 15 Normal Normal 7.5 None 3 Melee Carrion N/A N/A 0 140 Heavy 2 120/80 270 N/A Normal Normal 8.5 None 1.5 Melee Beetle 1 Acolyte 75 0 1 220 Medium 0 80/60 220 15 Normal Normal 9.5 None 2.5 Melee Spirit Wolf None None None 200 Heavy 0 120/80 320 None Normal Normal 11.5 None 1 Melee Militia None None 1 220 Heavy 4/10 140/80 270 N/A Normal Normal 12.5/17 None 1.2 Melee Footman 135 0 2 420 Heavy 2/8 140/80 270 20 Normal Normal 12.5/17 None 1.35 Melee Ghoul 120 0 2 340 Heavy 0/6 140/80 270/350 18 Normal Normal 13/17.5 None 1.3/1.05 Melee Skeleton N/A N/A 0 180 Heavy 1/7 80/60 270 N/A Normal Normal 14.5/19 None 2 Melee Warrior Treant N/A N/A N/A 300 Heavy 0/5 120/80 220 N/A Normal Normal 16 None 1.75 Melee Dire Wolf None None None 300 Heavy 0 120/80 350 None Normal Normal 16.5 None 1 Melee Carrion N/A N/A 0 275 Heavy 2 120/80 270 N/A Normal Normal 16.5 None 1.5 Melee Beetle 2 Grunt 200 0 3 700/800 Heavy 1/7 140/80 270 30 Normal Normal 19.5/30 None 1.6 Melee DoC Druid 255 80 4 430/580 Heavy 1 140/80 270 30 Normal Normal 20.5/25.5 None 1.5 Melee Form Shadow Wolf None None None 500 Heavy 0 120/80 350 None Normal Normal 21.5 None 1 Melee Carrion N/A N/A 0 410 Heavy 2 120/80 270 N/A Normal Normal 24.5 None 1.5 Melee Beetle 3 Raider 180 40 3 610 Medium 1/7 140/80 350 28 Siege Normal 25/34 None 1.85 Melee Knight 245 60 4 800/950 Heavy 5/11 140/80 350 45 Normal Normal 31/40 None 1.5 Melee Tauren 280 80 5 1300 Heavy 3/9 140/80 270 44 Normal Normal 33/45 None 1.9 Melee Mountain 425 100 7 1600 Medium 4/10 120/80 270 45 Normal/Siege Normal 34/46|41/54.5 None 2.5 Melee/25 Giant DoC Bear N/A N/A 4 960 Heavy 3/9 140/80 270 N/A Normal Normal 36.5/47 None 1.5 Melee Form Abomination 240 70 4 1080 Heavy 2/8 140/80 270 45 Normal Normal 36/48 None 1.9 Melee Infernal N/A N/A N/A 1500 Heavy 6 140/80 320 N/A Chaos Normal 54.5 None 1.35 Melee Hippogryph 160 20 2 525 Unarmored 0/6 160/80 400 40 Normal Normal None 53.5/67 1.05 Melee Flying 90 30 1 200 Heavy 2/8 180/110 400 13 Siege/Pierce Missile/Instant 7.5/12 13.5/18 2.5/2 Melee/50 Machine Huntress 195 20 3 600 Unarmored 2/8 140/80 350 30 Normal Mbounce 17/23 None 1.8 22 Spell 215 30 3 600 Medium 3/9 140/80 300 28 Normal Missile 14/20 None 1.9 25 Breaker Faerie 155 25 2 450 Light 0/6(+12)160/100 350 25 Pierce Missile 13.5/18 13.5/18 1.75 30 Dragon Troll 160 40 2 500 Light 0/6 140/140 320 25 Siege Missile 14/20 None 1.8 30 Batrider Overall: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Gargoyle 185 30 2 410 Unarmored 3/9 160/80 350 35 Pierce/Normal Missile/Normal 19.5/27 65.5/82 2.2/1.4 30/Melee Dragonhawk 200 30 3 575/725 Light 1/7 140/80 350 28 Pierce Missile 20/26 20/26 1.75 30 Rider Water None None None 450 Heavy 0 120/80 220 N/A Pierce Missile 25 25 1.5 30 Elemental 1 Water None None None 675 Heavy 1 120/80 220 N/A Pierce Missile 35 35 1.5 30 Elemental 2 Water None None None 900 Heavy 2 120/80 220 N/A Pierce Missile 45 45 1.5 30 Elemental 3 Frost Wyrm 385 120 7 1350 Light 1/7 160/80 270 60 Magic Msplash 104/123.5 89/107 3 30 Spirit 195 35 3 500/620 Unarmored 0 140/80 270 42 Magic Missile 19.5 19.5 1.75 40 Walker Siege 195 60 3 700 Fort 2/8 140/80 220 55 Siege Instant 50/68 25* 2.1 19/50 Engine Hippogryph N/A N/A 4 765 Light 1/7 160/80 350 N/A Pierce Missile 17/26 17/26 1.1 40/60 Rider Rifleman 205 30 3 520 Medium 0/6 140/80 270 26 Pierce Instant 21/28.5 21/28.5 1.5 40/60 Spirit of N/A N/A N/A 500 Invul- Invul- 120/80 270 N/A Pierce Missile 16 16 1.35 45 Vengeance nerable nerable Destroyer N/A N/A 5 900 Light 4/10 140/100 320 N/A Magic Msplash 20/26 20/26 1.35 45 T. 135 20 2 350 Medium 0/6 140/80 270 22 Pierce Missile 25/34 25/34 2.31 45 Headhunter T. 135 20 2 450 Medium 0/6 140/80 270 22 Pierce Missile 25/34 25/34 2.34 45 Berserker Avatar of N/A N/A N/A 1200 Heavy 2 120/100 320 N/A Normal Missile 30.5 30.5 1.35 45 Vengeance Wind Rider 265 40 4 570 Light 0/6 160/80 320 35 Pierce Missile 40/49 40/49 2 45 Gryphon 280 70 4 825/975 Light 0/6 160/90 320 45 Magic Mline 50/68 50/68 2.2/2.4 45 Rider Banshee 155 30 2 285/365 Unarmored 0 140/80 270 35 Magic Missile 11 11 1.5 50 Skeletal N/A N/A 0 230 Medium 0/6 140/90 270 N/A Pierce Missile 11.5/16 11.5/16 1.5 50 Mage Kodo Beast 255 60 4 1000 Unarmored 1 140/80 220 30 Pierce Missile 18 18 1.44 50 Dryad 145 60 3 435 Unarmored 0/6 140/80 350 30 Pierce Missile 20/24 20/24 2 50 Archer 130 10 2 240 Medium 0/6 140/80 270 20 Pierce Missile 17/26 17/26 1.5 50/70 Crypt Fiend 215 40 3 550 Medium 0/6 140/80 270 30 Pierce Missile 28.5/39 None 2 55 Obsidian 200 35 3 700 Heavy 4 120/80 270 45 Magic Missile 7.5 7.5 2.1 57.5 Statue Overall: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Shaman 130 20 2 335/415 Unarmored 0 140/80 270 30 Magic Missile 8.5 8.5 2.1 60 Necromancer 145 20 2 305/385 Unarmored 0 140/90 270 30 Magic Missile 8.5 8.5 1.8 60 Priest 135 10 2 290/370 Unarmored 0 140/80 270 28 Magic Missile 8.5 8.5 2 60 Sorceress 155 20 2 325/405 Unarmored 0 140/80 270 30 Magic Missile 11 11 1.75 60 Witch 145 25 2 315/395 Unarmored 0 140/80 270 30 Magic Missile 12 12 1.75 60 Doctor DoT Druid 135 20 2 300/380 Unarmored 0 140/80 270 22 Magic Missile 12 12 1.6 60 Form Serpent None None None 75/135 Heavy 0 120/80 None None Pierce Missile 12/24.5/43 12/24.5/43 1.5 60 Ward DoT Crow N/A N/A 2 300/380 Unarmored 0/6 160/80 320 N/A Magic Missile None 38/50 1.75 60 Form Phoenix None None None 1250 Light 1 160/60 320 N/A Magic Msplash 68 68 1.4 60 Chimaera 330 70 5 1000 Light 2/8 160/80 270 65 Magic/Siege Msplash/Missile 75/102|50/68 None 2.5 45/85 Glaive 210 65 3 300 Heavy 2 140/120 220 48 Siege Aline 51/64 None 3.5 25 min/ Thrower 115 max Mortar 180 70 3 360 Heavy 0/6 140/120 270 40 Siege Artillery 58/79 None 3.5 25 min/ Team 115 max Meat Wagon 230 50 4 380 Heavy 2 140/120 220 45 Siege Artillery 79.5/108 None 4 25 min/ 115 max Demolisher 220 50 4 425 Heavy 2/8 140/120 220 36 Siege Artillery 85/115 None 4.5 25 min/ 115 max Overall: Hit Armor Build Attack Weapon Ground Air Unit G L F Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range 22:37 20040419 Mon; 19:51 20040421 Wed; 22:12 20040424 Sat, 22:24