.LOG 09:04 20040509 Sun Orc Dmg-Sec w-Abilities Bonus2.txt See "Orc Dmg-Sec w-Abilities Bonus.txt", "Orc Dmg-Sec3.txt" Sorted By Minimum Damage: Ground: Cool Dmg Air Ground Air Peon 3 7.5 = 2.5 /sec. Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. Troll Batrider 1.8 14 /20 = 7.7/11.1 /sec. Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6/14.5 /sec. T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8/14.7 /sec. Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. Spirit Wolf 1 11.5 = 11.5 /sec. Grunt 1.6 19.5/30 = 12.2/18.7 /sec. Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. Raider 1.85 25 /34 = 13.5/18.3 /sec. Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. Dire Wolf 1 16.5 = 16.5 /sec. Tauren 1.9 33 /45 = 17.3/23.6 /sec. Demolisher 4.5 85 /115 = 18.8/25.5 /sec. Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. Shadow Wolf 1 21.5 = 21.5 /sec. Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. Anti-Air: Cool Dmg Air Ground Air Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. (Troll Batrider)1.8 14 /20 = 7.7/11.1 /sec. Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6/14.5 /sec. T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8/14.7 /sec. Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. (Raider) 1.85 25 /34 = 13.5/18.3 /sec. Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. Sorted By Maximum Damage: Ground: Cool Dmg Air Ground Air Peon 3 7.5 = 2.5 /sec. Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. Troll Batrider 1.8 14 /20 = 7.7/11.1 /sec. Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. Spirit Wolf 1 11.5 = 11.5 /sec. Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6 /14.5 /sec. T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8 /14.7 /sec. Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. Dire Wolf 1 16.5 = 16.5 /sec. Raider 1.85 25 /34 = 13.5/18.3 /sec. Grunt 1.6 19.5/30 = 12.2/18.7 /sec. Shadow Wolf 1 21.5 = 21.5 /sec. Tauren 1.9 33 /45 = 17.3/23.6 /sec. Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. Demolisher 4.5 85 /115 = 18.8/25.5 /sec. Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. Anti-Air: Cool Dmg Air Ground Air Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. (Troll Batrider)1.8 14 /20 = 7.7/11.1 /sec. Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6 /14.5 /sec. T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8 /14.7 /sec. Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. (Raider) 1.85 25 /34 = 13.5/18.3 /sec. Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. ---- Armor Armor Armor % Damage % Damage % Damage reduc reduc Increase 1 5.66 26 60.94 -10 146.14 Attack-Defense Chart 2 10.71 27 61.83 -9 142.70 Light Medium Heavy Fort Hero Unarmored 3 15.25 28 62.69 -8 139.04 Normal 100% [150%] 100% 70% 100% 100% 4 19.35 29 63.50 -7 135.15 Pierce 200% 75% 100% 35% 50% 150% 5 23.08 30 64.29 -6 131.01 Siege 100% 50% 100% 150% 50% 150% 6 26.47 31 65.03 -5 126.61 Magic 125% 75% 200% 35% 50% 100% 7 29.58 32 65.75 -4 121.93 Chaos 100% 100% 100% 100% 100% 100% 8 32.43 33 66.44 -3 116.94 Spells 100% 100% 100% 100% [70%] 100% 9 35.06 34 67.11 -2 111.64 Hero 100% 100% 100% 50% 100% 100% Light Medium Heavy Fort Hero Unarmored By Attack /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Peon: Repair (Autocast), Pillage (Passive) Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Dire Wolves lasts 60 seconds. Critical Strike (Passive) Gives a 20% chance that the Dire Wolf will do 2 times normal damage on its attacks. Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 2.2/18.7 Pillage (Passive), (B)erserker Strength Improves the fighting capabilities of Grunts with a 100 hit point increase, and 3 bonus attack damage. Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Shadow Wolves: Critical Strike (Passive), Invisible Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 7.3/23.6 (P)ulverize (Passive) Pulverize gives the Tauren a 25% chance of dealing area effect damage on their attacks. Research Cost Researched At Requirements Upgrade Time Duration Cooldown Mana Cost Range 100 250 Tauren Totem None 40 sec. Instant N/A None N/A Area of Effect Allowed Targets Effect 25/35 Ground, Enemy 60 damage (25 range)/30 damage (35 range) Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Serpent Wards: Magic Immune Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Kodo Beast: Devour, War Drums Aura, War Drums Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Serpent Wards: Magic Immune Troll 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Troll Headhunters: Troll Regeneration, Berserker Upgrade. Troll 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker Troll Regeneration, (B)erserk Causes unit to attack 50% faster, but take 50% more damage. Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Research (E)nvenomed Spears (Passive) Adds an additional poison effect to the Wind Rider's Attack. A unit poisoned by the Envenomed Spear takes an additional 4 damage per second over 10 seconds. Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Serpent Wards: Magic Immune Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Unstable Concoction, 550 damage to a target air unit and 140 damage to nearby air units. The splash radius is 20. Liquid Fire (Passive), Buildings that are currently taking damage from Liquid Fire cannot be repaired and have their attack rate reduced by 80%. Damages Buildings 8/sec. for 3 seconds. +Troll Regeneration. Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Raiders: Pillage (Passive), Ensnare Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.728.2/38.2 Demolishers: Burning Oil (Passive) 115 max Burning Oil (Passive) Upgrades Demolishers to fire rocks smothered in napalm, which causes the ground to burn. Research Cost Researched At Requirements Upgrade Time Duration (Hero) Cooldown Mana Cost Range 50 150 Barracks Fortress 30 sec. 2.02 (1.01) sec. 10 sec. None 80 Area of Effect Allowed Targets Effect 15 Ground, Enemy, Neutral, Friend, Building, Self Ground Burns Burning Oil (Information) Data: Total Duration of Flame Strike: 2.5 Damage Radius: 15 6 full burn damage per period. Full burn damage period: 0.5. 3 half burn damage per period. Half burn damage period: 1. Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Purge; Lightning Shield, 20 damage/sec.; Bloodlust (Autocast) Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Troll Regeneration; Sentry Ward, Stasis Trap Ward, Healing Ward Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Ethereal/Corporeal Form; Spirit Link, Disenchant, Ancestral Spirit Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.4 70 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored 20:43 20040509 Sun Sorted: Vs Light (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.20 11.71 35.14 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Medium (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.20 11.71 35.14 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Heavy (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.20 11.71 35.14 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Fort (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.2 11.71 35.14 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Hero (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.2 11.71 35.14 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Unarmored (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 3 Melee 2.5 1.2 2.5 1.7 2.5 2.5 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Spirit Wolf 200 Heavy 0 Normal 11.5 None 1 Melee 11.5 5.8 11.5 8.1 11.5 11.5 Troll 500 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 1.6 Melee 12.2/18.7 6.1/7.5 12.2/18.7 9.6/14.7 12.2/18.7 12.2/18.7 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Dire Wolf 300 Heavy 0 Normal 16.5 None 1 Melee 16.5 8.3 16.5 11.6 16.5 16.5 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.9 Melee 17.3/23.6 8.6/11.8 17.3/23.6 12.1/16.5 17.3/23.6 17.3/23.6 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Shadow Wolf 500 Heavy 0 Normal 21.5 None 1 Melee 21.5 10.8 21.5 15.1 21.5 21.5 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 115 max Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.2 11.71 35.14 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored 23:41 20040509 Sun Kodo Beast's War Drum Aura: +10% dmg (Lvl1), +21% dmg (L2); Area of Effect: 90; Allowed Targets: Air, Ground, Friend, Self Tauren Chieftain's Endurance Aura: Move Speed +10%, Attack Rate +5%; Area of Effect: 90; Move Speed +20%, Attack Rate +10%; Move Speed +30%, Attack Rate +15%; Allowed Targets: Air, Ground, Friend, Self Shaman's Bloodlust (Autocast): Move Speed +25%, Attack Rate +40%; Duration: 60 sec. Mana Cost: 40 Range: 60 Area of Effect: Unit 00:49 20040510 Mon; 01:41 20040512 Wed Armor Armor Armor % Damage % Damage % Damage reduc reduc Increase 1 5.66 26 60.94 -10 146.14 Attack-Defense Chart 2 10.71 27 61.83 -9 142.70 Light Medium Heavy Fort Hero Unarmored 3 15.25 28 62.69 -8 139.04 Normal 100% [150%] 100% 70% 100% 100% 4 19.35 29 63.50 -7 135.15 Pierce 200% 75% 100% 35% 50% 150% 5 23.08 30 64.29 -6 131.01 Siege 100% 50% 100% 150% 50% 150% 6 26.47 31 65.03 -5 126.61 Magic 125% 75% 200% 35% 50% 100% 7 29.58 32 65.75 -4 121.93 Chaos 100% 100% 100% 100% 100% 100% 8 32.43 33 66.44 -3 116.94 Spells 100% 100% 100% 100% [70%] 100% 9 35.06 34 67.11 -2 111.64 Hero 100% 100% 100% 50% 100% 100% Anti-Air: /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.5 12.5 4.3 6.2 18.7 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Burrow (1) 600 Heavy/Fort 5 Pierce 37.5 37.5 2 70 37.5 14.06 18.75 6.56 9.37 28.12 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (2) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.6 70 46.86 17.57 23.43 8.2 11.71 35.14 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored 07:36 20040512 Wed; 19:14 20040519 Wed; 15:40 20040629 Tue; 20:23 20040716 Fri; 19:38 20040717 Sat; 07:53 20040718 Sun; 01:43 20040723 Fri; 09:35 20040728 Wed; 20:35 20040911 Sat