.LOG 20:01 20040426 Mon With Original Stats from: Mojo StormStout's Warcraft III: The Frozen Throne Strategy Guide http://www.battle.net/war3/ Orc Buildings2.txt See "Orc Buildings.txt" 21:56 20040425 Sun Buildings: Orcs: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Great Hall 385 185 1500 Fort 5 90/60 150 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Barracks 180 50 1200 Fort 5 90/60 60 Altar of 180 50 900 Fort 5 90/60 60 Storms War Mill 205 0 1000 Fort 5 90/60 70 Beastiary 145 140 1100 Fort 5 90/60 60 Spirit 150 150 800 Fort 5 90/60 70 Lodge Tauren 135 155 1200 Fort 5 90/60 70 Totem Voodoo 130 30 500 Fort 5 100/75 60 Lounge Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Build Time: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Barracks 180 50 1200 Fort 5 90/60 60 Altar of 180 50 900 Fort 5 90/60 60 Storms Voodoo 130 30 500 Fort 5 100/75 60 Lounge Beastiary 145 140 1100 Fort 5 90/60 60 War Mill 205 0 1000 Fort 5 90/60 70 Spirit 150 150 800 Fort 5 90/60 70 Lodge Tauren 135 155 1200 Fort 5 90/60 70 Totem Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Great Hall 385 185 1500 Fort 5 90/60 150 Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Cost: Gold: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Voodoo 130 30 500 Fort 5 100/75 60 Lounge Tauren 135 155 1200 Fort 5 90/60 70 Totem Beastiary 145 140 1100 Fort 5 90/60 60 Spirit 150 150 800 Fort 5 90/60 70 Lodge Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Barracks 180 50 1200 Fort 5 90/60 60 Altar of 180 50 900 Fort 5 90/60 60 Storms War Mill 205 0 1000 Fort 5 90/60 70 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Great Hall 385 185 1500 Fort 5 90/60 150 Lumber: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range War Mill 205 0 1000 Fort 5 90/60 70 Voodoo 130 30 500 Fort 5 100/75 60 Lounge Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Barracks 180 50 1200 Fort 5 90/60 60 Altar of 180 50 900 Fort 5 90/60 60 Storms Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Beastiary 145 140 1100 Fort 5 90/60 60 Spirit 150 150 800 Fort 5 90/60 70 Lodge Tauren 135 155 1200 Fort 5 90/60 70 Totem Great Hall 385 185 1500 Fort 5 90/60 150 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Attack: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Voodoo 130 30 500 Fort 5 100/75 60 Lounge Spirit 150 150 800 Fort 5 90/60 70 Lodge Altar of 180 50 900 Fort 5 90/60 60 Storms War Mill 205 0 1000 Fort 5 90/60 70 Beastiary 145 140 1100 Fort 5 90/60 60 Barracks 180 50 1200 Fort 5 90/60 60 Tauren 135 155 1200 Fort 5 90/60 70 Totem Great Hall 385 185 1500 Fort 5 90/60 150 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Armor: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Voodoo 130 30 500 Fort 5 100/75 60 Lounge Spirit 150 150 800 Fort 5 90/60 70 Lodge 00 Fort 5 90/60 140 Sight: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Spirit 150 150 800 Fort 5 90/60 70 Lodge Altar of 180 50 900 Fort 5 90/60 60 Storms War Mill 205 0 1000 Fort 5 90/60 70 Beastiary 145 140 1100 Fort 5 90/60 60 Barracks 180 50 1200 Fort 5 90/60 60 Tauren 135 155 1200 Fort 5 90/60 70 Totem Great Hall 385 185 1500 Fort 5 90/60 150 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Voodoo 130 30 500 Fort 5 100/75 60 Lounge Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Hit Points: Hit Armor Build Attack Weapon Ground Air Building G L Points Type Armor Sight Speed Time Type Type Attack Attack Cooldown Range Watch Tower 110 80 500 Heavy/Fort 3 160/80 55 Pierce Missile 17 17 0.6 80 Voodoo 130 30 500 Fort 5 100/75 60 Lounge Burrow 160 40 600 Heavy/Fort 5 80/80 50 Pierce Missile 25 25 2/0.8 70 Spirit 150 150 800 Fort 5 90/60 70 Lodge Altar of 180 50 900 Fort 5 90/60 60 Storms War Mill 205 0 1000 Fort 5 90/60 70 Beastiary 145 140 1100 Fort 5 90/60 60 Barracks 180 50 1200 Fort 5 90/60 60 Tauren 135 155 1200 Fort 5 90/60 70 Totem Great Hall 385 185 1500 Fort 5 90/60 150 Stronghold 315 190 1600 Fort 5 90/60 140 Fortress 325 190 1800 Fort 5 90/60 140 Player Built Shops.txt Abbreviations' Meaning: (1st.Number of Item Listed, To 8 or 9...) 2nd.Gold & Lumber Cost, 5th.A: Availability:. 3rd.Name of Item, 4th.R: Regenerates:, Orcs: Voodoo Lounge. 130 30 1.100, Healing Salve, R: 60 sec., A: [2] at Start. 2. 50, Scroll of Speed, R: 60 sec., A: [1] at Start. 3. 70, Lesser Clarity Potion, R: 30 sec., A: [2] at Start. 4.150, Potion of Healing, R: 120 sec., A: [3] at Stronghold. 5.200, Potion of Mana, R: 120 sec., A: [2] at Stronghold. 6.350, Scroll of Town Portal, R: 120 sec., A: [2] at Stronghold. 7.375, Orb of Lightning, R: 120 sec., A: [1] at Fortress. 8.600 185, Tiny Great Hall, R: 120 sec., A: [1] at Fortress. Orcs: 1. Healing Salve Orc players should build a Voodoo Lounge very early and regularly buy Healing Salves and Speed Scrolls. Use Healing Salves after a battle rather than during a battle because the ability can be interrupted if the unit is attacked. Healing Salve Counters Instruct a unit or army to attack each unit under the Healing Salve effect. It will immediately cancel. 8. Tiny Great Hall This allows you to build an expansion without a Peon. Hero items Consumed x.4. Potion of Healing. (Level 1) 150 R: 120 sec., A: [3] at Tier II. Heals 250 hit points when used. Level Range Area of Effect Allowed Targets Other 1 N/A Unit Self 20 sec. cooldown, Buyable at player- built shops x.5. Potion of Mana. (Level 1) 200 R: 120 sec., A: [2] at Tier II. Restores 150 mana when used. Level Range Area of Effect Allowed Targets Other 1 N/A Unit Self 20 sec. cooldown, Buyable at player- built shops O.2. Scroll of Speed. (Level 1) 50 Increases the movement speed of nearby allied units. Level Range Area of Effect Allowed Targets Other 1 40 60 Air, Ground, Friend, Self Duration: 10 seconds, Buyable at Voodoo Lounge x.6. Scroll of Town Portal Teleports the Hero and any of its nearby troops to a target friendly town hall. Level Range Area of Effect Allowed Targets Other 2 N/A 90 Self Buyable at player-built shops, Range 110 O.8. Tiny Great Hall. (Level 3) 600, 185 Creates a Great Hall at a target location. Human, Night Elf, and Undead players will get their racial equivalent town hall. Level Range Area of Effect Allowed Targets Other 3 N/A N/A Self Buildings take time to build, Buyable at Voodoo Lounge By Cost: Per Race: Orcs: Voodoo Lounge. 2. 50, Scroll of Speed, R: 60 sec., A: [1] at Start. 3. 70, Lesser Clarity Potion, R: 30 sec., A: [2] at Start. 1.100, Healing Salve, R: 60 sec., A: [2] at Start. 4.150, Potion of Healing, R: 120 sec., A: [3] at Stronghold. 5.200, Potion of Mana, R: 120 sec., A: [2] at Stronghold. 6.350, Scroll of Town Portal, R: 120 sec., A: [2] at Stronghold. 7.375, Orb of Lightning, R: 120 sec., A: [1] at Fortress. 8.600 185, Tiny Great Hall, R: 120 sec., A: [1] at Fortress. By Level: O.2. Scroll of Speed. (Level 1) 50 Increases the movement speed of nearby allied units. Level Range Area of Effect Allowed Targets Other 1 40 60 Air, Ground, Friend, Self Duration: 10 seconds, Buyable at Voodoo Lounge O.8.Tiny Great Hall. (Level 3) 600, 185 Creates a Great Hall at a target location. Human, Night Elf, and Undead players will get their racial equivalent town hall. Level Range Area of Effect Allowed Targets Other 3 N/A N/A Self Buildings take time to build, Buyable at By Cost: All Race: H.7. 30 20, Ivory Tower, R: 30 sec., A: [3] at Keep. H.2. 50, Mechanical Critter, R: 60 sec., A: [2] at Start. N.1. 50, Moonstone, R: 90 sec., A: [1] at Start. O.2. 50, Scroll of Speed, R: 60 sec., A: [1] at Start. U.2. 50, Sacrificial Skull, R: 60 sec., A: [2] at Start. A-U. 70, Lesser Clarity Potion, R: 30 sec., A: [2] at Start. @ Tier I. All Except Undead's Tomb of Relic. N.3. 75, Dust of Appearance, R: 60 sec., A: [1] at Start. U.3. 75, Dust of Appearance, R: 60 sec., A: [1] at Start. H.1.100, Scroll of Regeneration, R: 90 sec., A: [2] at Start. O.1.100, Healing Salve, R: 60 sec., A: [2] at Start. N.9.100, Anti-Magic Potion, R: 120 sec., A: [2] at Tree of Eternity. U.1.150, Rod of Necromancy, R: 60 sec., A: [1] at Start. A.4.150, Potion of Healing, R: 120 sec., A: [3] at Tier II. All. N.7.150, Staff of Preservation, R: 120 sec., A: [2] at Tree of Ages. A.5.200, Potion of Mana, R: 120 sec., A: [2] at Tier II. All. H.9.250, Staff of Sanctuary, R: 120 sec., A: [1] at Castle. U.8.250, Scroll of Healing, R: 120 sec., A: [2] at Black Citadel. H.8.300, Orb of Fire, R: 120 sec., A: [1] at Castle. N.8.325, Orb of Venom, R: 120 sec., A: [1] at Tree of Eternity. A.6.350, Scroll of Town Portal, R: 120 sec., A: [2] at Tier II. All. O.7.375, Orb of Lightning, R: 120 sec., A: [1] at Fortress. U.7.375, Orb o y an additional 6. Advanced Spiked Barricades - Further increases the amount of damage inflicted on melee attackers by an additional 6. Reinforced Defense - Upgrades Burrows and Watch Towers so that they have Fortified armor. Barricades only provide protection against melee attackers. You may have to place the units on Hold Position to keep them from rushing the buildings. Demolishers are the best Orc unit to destroy buildings. 04:17 20040427 Tue; 06:47 20040509 Sun; 13:09 20040518 Tue; 02:29 20040813 Fri; 00:01 20040904 Sat Spiked Barricades - 25, 75, 60 secs. T1 Improved Spiked Barricades - 50, 175, 75 secs. T2 Advanced Spiked Barricades - 75, 275, 90 secs. T3 Reinforced Defense - 50, 200, 60 secs. T3 00:11 20040904 Sat; 10:14 20040908 Wed 11:10 20040908 Wed