.LOG 09:04 20040509 Sun Orc Anti-Air Dmg-Sec2.txt See "Orc Anti-Air Dmg-Sec.txt", "Orc Dmg-Sec3.txt" Sorted By Minimum Damage: Anti-Air: Cool Dmg Air Ground Air 1.Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. 2.Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. 3.Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. 4.T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6/14.5 /sec. 5.T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8/14.7 /sec. 6.Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. 7.Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. 8.Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. 9.Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. 10.Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. 11.Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. 12.Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. 13.Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. 14.Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. 15.Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. Sorted By Maximum Damage: Anti-Air: Cool Dmg Air Ground Air 1, 1.Shaman 2.1 8.5 8.5 = 4 /sec. 4 /sec. 2, 2.Witch Doctor 1.75 12 12 = 6.8 /sec. 6.8 /sec. 3, 3.Serpent Ward 1 1.5 12 12 = 8 /sec. 8 /sec. 4, 6.Spirit Walker 1.75 19.5 19.5 = 11.1 /sec. 11.1 /sec. 5, 7.Burrow (1) 2.0 25 25 = 12.5 /sec. 12.5 /sec. 6, 8.Kodo Beast 1.44 18 18 = 12.5 /sec. 12.5 /sec. 7, 4.T. Berserker 2.34 25 /34 25 /34 = 10.6/14.5 /sec. 10.6/14.5 /sec. 8, 5.T. Headhunter 2.31 25 /34 25 /34 = 10.8/14.7 /sec. 10.8/14.7 /sec. 9, 9.Burrow (2) 1.6 25 25 = 15.62 /sec. 15.62 /sec. 10,10.Serpent Ward 2 1.5 24.5 24.5 = 16.3 /sec. 16.3 /sec. 11,12.Burrow (3) 1.2 25 25 = 20.83 /sec. 20.83 /sec. 12,11.Wind Rider 2 40 /49 40 /49 = 20 /24.5 /sec. 20 /24.5 /sec. 13,13.Watch Tower 0.6 17 17 = 28.33 /sec. 28.33 /sec. 14,14.Serpent Ward 3 1.5 43 43 = 28.6 /sec. 28.6 /sec. 15,15.Burrow (4) 0.8 25 25 = 31.25 /sec. 31.25 /sec. By Attack /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 25 9.37 12.5 4.37 6.25 18.75 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 31.25 11.71 15.62 5.46 7.81 23.43 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 41.66 15.62 20.83 7.29 10.41 31.25 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.2 21.4 28.6 10 14.3 42.9 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 0.8 70 62.5 23.43 31.25 10.93 15.62 46.87 (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) (Raider) 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Sorted: Kodo Beast's War Drum Aura: +10% dmg (Lvl1), +21% dmg (L2); Area of Effect: 90; Allowed Targets: Air, Ground, Friend, Self Tauren Chieftain's Endurance Aura: Move Speed +10%, Attack Rate +5%; Area of Effect: 90; Move Speed +20%, Attack Rate +10%; Move Speed +30%, Attack Rate +15%; Allowed Targets: Air, Ground, Friend, Self Shaman's Bloodlust (Autocast): Attack Rate +40%, Movement Speed +25%; Duration: 60 sec. Mana Cost: 40 Range: 60 Area of Effect: Unit Armor Armor Armor % Damage % Damage % Damage reduc reduc Increase 1 5.66 26 60.94 -10 146.14 Attack-Defense Chart 2 10.71 27 61.83 -9 142.70 Light Medium Heavy Fort Hero Unarmored 3 15.25 28 62.69 -8 139.04 Normal 100% 50% 100% 70% 100% 100% 4 19.35 29 63.50 -7 135.15 Pierce 200% 75% 100% 35% 50% 150% 5 23.08 30 64.29 -6 131.01 Siege 100% 50% 100% 150% 50% 150% 6 26.47 31 65.03 -5 126.61 Magic 125% 75% 200% 35% 50% 100% 7 29.58 32 65.75 -4 121.93 Chaos 100% 100% 100% 100% 100% 100% 8 32.43 33 66.44 -3 116.94 Spells 100% 100% 100% 100% 75% 100% 9 35.06 34 67.11 -2 111.64 Hero 100% 100% 100% 50% 100% 100% Anti-Air: Vs Light (10/14, 71%; 2o, 3n, 2u, 3h) Vs Unarmored (3/14, 21%; Hippogryph, DoT Crow Form; Gargoyle) Vs Heavy (1/14, 7%; Flying Machine) Anti-Air: /sec. Vs Light (10/14, 71%; 2o, 3n, 2u, 3h) (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor (Raider) 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 25 9.37 12.5 4.37 6.25 18.75 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 31.25 11.71 15.62 5.46 7.81 23.43 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 41.66 15.62 20.83 7.29 10.41 31.25 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 0.8 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Unarmored (3/14, 21%; Hippogryph, DoT Crow Form; Gargoyle) (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 25 9.37 12.5 4.37 6.25 18.75 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 (Raider) 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 31.25 11.71 15.62 5.46 7.81 23.43 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 41.66 15.62 20.83 7.29 10.41 31.25 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 0.8 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Heavy (1/14, 7%; Flying Machine) (Min.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 25 9.37 12.5 4.37 6.25 18.75 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 (Raider) 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 31.25 11.71 15.62 5.46 7.81 23.43 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 41.66 15.62 20.83 7.29 10.41 31.25 Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 0.8 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Light (10/14, 71%; 2o, 3n, 2u, 3h) (Max.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 56.66 21.24 28.33 9.91 14.16 42.49 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 25 25 0.8 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Unarmored (3/14, 21%; Hippogryph, DoT Crow Form; Gargoyle) (Max.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Vs Heavy (1/14, 7%; Flying Machine) (Max.) /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 Shaman 335/415 Unarmored 0 Magic 8.5 8.5 2.1 60 5 3 8 1.4 2 4 (Troll 400 Light 0/6 Siege 14/20 None 1.8 30 7.7/11.1 3.8/5.5 7.7/11.1 11.5/16.6 3.8/5.5 11.5/16.6 Batrider) Burrow (1) 600 Heavy/Fort 5 Pierce 25 25 2.0 70 12.5 Kodo Beast 1000 Unarmored 1 Pierce 18 18 1.44 50 25 9.37 12.5 4.37 6.25 18.75 Witch 315/395 Unarmored 0 Magic 12 12 1.75 60 8.5 5.1 13.6 2.3 3.4 6.8 Doctor T. 450 Medium 0/6 Pierce 25/34 25/34 2.34 45 21.2/29 7.9/10.8 10.6/14.5 3.7/5.1 5.3/7.2 15.9/21.7 Berserker T. 350 Medium 0/6 Pierce 25/34 25/34 2.31 45 21.6/29.4 8.1/11 10.8/14.7 3.7/5.1 5.4/7.3 16.2/22.1 Headhunter Burrow (2) 600 Heavy/Fort 5 Pierce 25 25 1.6 70 15.62 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 Raider 610 Medium 1/7 Siege 25/34 None 1.85 Melee 13.5/18.3 6.7/9.1 13.5/18.3 20.2/27.4 6.7/9.1 20.2/27.4 Burrow (3) 600 Heavy/Fort 5 Pierce 25 25 1.2 70 20.83 Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.75 40 13.8 8.3 22.2 3.8 5.5 11.1 Walker Wind Rider 570 Light 0/6 Pierce 40/49 40/49 2 45 40/49 15/18.3 20/24.5 7/8.9 10/12.7 30/38.2 Watch Tower 500 Heavy/Fort 3 Pierce 17 17 0.6 80 28.33 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.5 28.6 10 14.3 43 Ward 3 Burrow (4) 600 Heavy/Fort 5 Pierce 37.5 37.5 1.2 70 62.5 23.43 31.25 10.93 15.62 46.87 Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored 07:44 20040718 Sun; 14:18 20040722 Thu; 01:23 20040723 Fri; 10:25 20040908 Wed; 21:44 20040911 Sat; 13:57 20040912 Sun, 15:01; 12:15 20040914 Tue