.LOG 00:16 20040510 Mon Adjusted Orc Dmg-Sec vs Armor2.txt See "Adjusted Orc Dmg-Sec vs Armor.txt" Kodo Beast's War Drum Aura: +10% dmg (Lvl1), +21% dmg (L2); Area of Effect: 90; Allowed Targets: Air, Ground, Friend, Self Hero Lvl Req Tauren Chieftain's Endurance Aura: L1-Move Speed +10%, Attack Rate +5%; 1 Area of Effect: 90; L2-Move Speed +20%, Attack Rate +10%; 3 L3-Move Speed +30%, Attack Rate +15%; 5 Allowed Targets: Air, Ground, Friend, Self Shaman's Bloodlust (Autocast): Attack Rate +40%, Movement Speed +25%; Duration: 60 sec. Mana Cost: 40 Range: 60 Area of Effect: Unit Allowed Targets: Air, Ground, Friend, Organic, Self (Maybe not Ward, though it works for Purge on Wards.) ...cannot Bloodlust mechanical or magic-immune units like Demolishers and Dryads. ----> Attack-Defense Chart [ (And maybe not magic-immune Serpent Ward.?.) Light Medium Heavy Fort Hero Unarmored Normal 100% [150%] 100% 70% 100% 100% Pierce 200% 75% 100% 35% 50% 150% Siege 100% 50% 100% 150% 50% 150% Magic 125% 75% 200% 35% 50% 100% Chaos 100% 100% 100% 100% 100% 100% Spells 100% 100% 100% 100% [70%] 100% Hero 100% 100% 100% 50% 100% 100% Light Medium Heavy Fort Hero Unarmored With Bloodlust: Adj. /sec. Type: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Peon 250 Medium 0 Normal 7.5 None 1.8 Melee 4.1 6.25 4.1 2.8 4.1 4.1 Serpent 75 Heavy 0 Pierce 12 12 1.5 60 16 6 8 2.8 4 12 Ward 1 [...No Bloodlust Bonus] Spirit Wolf 200 Heavy 0 Normal 11.5 None 0.6 Melee 19.1 28.75 19.1 13.3 19.1 19.1 Grunt 700/800 Heavy 1/7 Normal 19.5/30 None 0.96 Melee 20.3/31.2 30.4/46.8 20.3/31.2 14.2/21.8 20.3/31.2 20.3/31.2 Dire Wolf 300 Heavy 0 Normal 16.5 None 0.6 Melee 27.5 41.25 27.5 19.2 27.5 27.5 Serpent 135 Heavy 0 Pierce 24.5 24.5 1.5 60 32.6 12.2 16.3 5.7 8.1 24.4 Ward 2 [...No Bloodlust Bonus] Kodo Beast 1000 Unarmored 1 Pierce 18 18 0.86 50 41.8 15.67 20.9 7.31 10.46 31.39 Shadow Wolf 500 Heavy 0 Normal 21.5 None 0.6 Melee 35.8 53.75 35.8 25.1 35.8 35.8 Tauren 1300 Heavy 3/9 Normal 33/45 None 1.14 Melee 28.9/39.4 43.4/59.2 28.9/39.4 20.2/27.5 28.9/39.4 28.9/39.4 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 57.3 21.4 28.6 10 14.3 42.9 Ward 3 [...No Bloodlust Bonus] T. 350 Medium 0/6 Pierce 25/34 25/34 1.38 45 36/49 13.5/18.3 18/24.6 6.3/8.5 9/12.2 27/36.7 Headhunter T. 450 Medium 0/6 Pierce 25/34 25/34 1.4 45 35.7/48.5 13.3/18.2 17.8/24.2 6.2/8.5 8.9/12.1 26.7/36.4 Berserker Wind Rider 570 Light 0/6 Pierce 40/49 40/49 1.2 45 66.6/81.6 25/30.6 33.3/40.8 11.6/14.2 16.6/20.4 50/61.2 Troll 500 Light 0/6 Siege 14/20 None 1.08 30 12.9/18.5 6.4/5.5 12.9/18.5 19.4/27.7 6.4/5.5 19.4/27.7 Batrider Raider 610 Medium 1/7 Siege 25/34 None 1.11 Melee 22.5/30.6 11.2/15.3 22.5/30.6 33.7/45.9 11.2/15.3 33.7/45.9 Demolisher 425 Heavy 2/8 Siege 85/115 None 4.5 25 min/ 18.8/25.5 9.4/12.7 18.8/25.5 28.2/38.2 9.4/12.7 28.2/38.2 [...No Bloodlust Bonus] 115 max Shaman 335/415 Unarmored 0 Magic 8.5 8.5 1.26 60 8.43 5.05 13.49 1.4 2.36 6.74 Witch 315/395 Unarmored 0 Magic 12 12 1.05 60 14.28 8.57 22.85 4 5.71 11.42 Doctor Spirit 500/620 Unarmored 0 Magic 19.5 19.5 1.05 40 23.21 13.92 37.14 6.5 9.28 18.57 Walker Orcs: Hit Armor Attack Ground Air Cool Unit Points Type Armor Type Attack Attack down Range vsLight Medium Heavy Fort Hero Unarmored Above DONE. 01:44 20040512 Wed With Bloodlust + War Drums Aura: /sec. Type: Hit Armor Attack Ground Air Adj. Unit Points Type Armor Type Attack Attack Cool Range vsLight Medium Heavy Fort Hero Unarmored L1 Peon 250 Medium 0 Normal 7.5 None 1.8 Melee 4.58 6.87 4.58 3.08 4.58 4.58 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 63.06 23.65 31.53 11.03 15.76 47.3 Ward 3 [...No Bloodlust Bonus] L2 Peon 250 Medium 0 Normal 7.5 None 1.8 Melee 5.04 7.56 5.04 3.38 5.04 5.04 Serpent 135 Heavy 0 Pierce 43 43 1.5 60 69.37 26.01 34.68 12.14 17.34 52.03 Ward 3 [...No Bloodlust Bonus] With All 3 (above) Modifiers: (L1+L1=+45%Cool+10%Dmg=+55%Dmg/sec.; L2+L3=+55%Cool+21%Dmg=+76%Dmg/sec.) /sec. Type: Hit Armor Attack Ground Air Adj. Unit Points Type Armor Type Attack Attack Cool Range vsLight Medium Heavy Fort Hero Unarmored L1+L1 Peon 250 Medium 0 Normal 7.5 None 1.65 Melee 5 7.5 5 3.5 5 5 Serpent 135 Heavy 0 Pierce 43 43 1.42 60 66.61 24.98 33.3 11.65 16.65 49.96 Ward 3 [...No Bloodlust Bonus] L2+L2 Peon 250 Medium 0 Normal 7.5 None 1.5 Melee 6.05 9.07 6.05 4.23 6.05 6.05 Serpent 135 Heavy 0 Pierce 43 43 1.35 60 77.08 28.90 38.54 13.48 19.27 57.81 Ward 3 [...No Bloodlust Bonus] L3+L2 Peon 250 Medium 0 Normal 7.5 None 1.35 Melee 6.72 10.08 6.72 4.70 6.72 6.72 Serpent 135 Heavy 0 Pierce 43 43 1.27 60 81.93 30.72 40.96 14.33 20.48 61.45 Ward 3 [...No Bloodlust Bonus] Dire Wolf 300 Heavy 0 Normal 16.5 None 0.45 Melee 44.36 66.55 44.36 31.05 44.36 44.36 Troll 500 Light 0/6 Siege 14/20 None 0.81 30 20.9/29.8 10.4/14.9 20.9/29.8 31.3/44.8 10.4/14.9 31.3/44.8 Batrider Tauren 1300 Heavy 3/9 Normal 33/45 None .855 Melee 46.7/63.6 70.0/95.5 46.7/63.6 32.6/44.5 46.7/63.6 46.7/63.6 Demolisher 425 Heavy 2/8 Siege 85/115 None 3.825 25 min/ 26.9/36.4 13.4/18.2 26.9/36.4 40.3/54.6 13.4/18.2 40.3/54.6 [...No Bloodlust Bonus] 115 max [...No Bloodlust Bonus] Shadow Wolf 500 Heavy 0 Normal 21.5 None 0.45 Melee 57.8 86.71 57.8 40.4 57.8 57.8 Raider 610 Medium 1/7 Siege 25/34 None .832 Melee 36.3/49.4 18.1/24.7 36.3/49.4 54.5/74.1 18.1/24.7 54.5/74.1 Type: Hit Armor Attack Ground Air Adj. Unit Points Type Armor Type Attack Attack Cool Range vsLight Medium Heavy Fort Hero Unarmored Above DONE. x*.4 =.4 x => x-.4 x=.6 x x*.15=.15x => x-.15x=.85x x*.55=.55x => x-.55x=.45x .6 x*.85=.51x => .55x-.51x=0.04x <>.04 diff. Attack-Defense Chart Light Medium Heavy Fort Hero Unarmored Normal 100% [150%] 100% 70% 100% 100% Pierce 200% 75% 100% 35% 50% 150% Siege 100% 50% 100% 150% 50% 150% Magic 125% 75% 200% 35% 50% 100% Chaos 100% 100% 100% 100% 100% 100% Spells 100% 100% 100% 100% [70%] 100% Hero 100% 100% 100% 50% 100% 100% Light Medium Heavy Fort Hero Unarmored 06:51 20040512 Wed Bloodlust + L1+L1 +10+ 5= 15+40 = +55% dmg/sec. L1+L2 +10+10= 20+40 = +60% dmg/sec. L1+L3 +10+15= 25+40 = +65% dmg/sec. L2+L1 +21+ 5= 26+40 = +66% dmg/sec. L2+L2 +21+10= 31+40 = +71% dmg/sec. L2+L3 +21+15= 36+40 = +76% dmg/sec. (Cool*.45=adjusted cool; 100% Cool - 55% [40%+15%] =45%) Adj.cool*1.21 (+21%) = L2+L3 Adj.dmg/sec. 20:12 20040716 Fri, 22:48; 04:10 20040717 Sat, 22:25; 01:05 20040724 Sat; 01:55 20040726 Mon, 01:59; 21:19 20040911 Sat; 09:59 20040912 Sun, 12:06 If [...No Bloodlust Bonus]: Both Auras:... WL1+EL1 +10+ 5= +15% dmg/sec. WL1+EL2 +10+10= +20% dmg/sec. WL1+EL3 +10+15= +25% dmg/sec. WL2+EL1 +21+ 5= +26% dmg/sec. WL2+EL2 +21+10= +31% dmg/sec. WL2+EL3 +21+15= +36% dmg/sec. ...Single Auras Bonus: EL1 + 5= + 5% dmg/sec. EL2 +10= +10% dmg/sec. WL1 +10= +10% dmg/sec. EL3 +15= +15% dmg/sec. WL2 +21= +21% dmg/sec. ...w/Bloodlust: Bl +40= +40% dmg/sec. 13:27 20040912 Sun If [...No Bloodlust Bonus] Sorted: EL1 + 5 = + 5% dmg/sec. WL1 +10 = +10% dmg/sec. EL2 +10 = +10% dmg/sec. WL1+EL1 +10+ 5= +15% dmg/sec. EL3 +15 = +15% dmg/sec. WL1+EL2 +10+10= +20% dmg/sec. WL2 +21 = +21% dmg/sec. WL1+EL3 +10+15= +25% dmg/sec. WL2+EL1 +21+ 5= +26% dmg/sec. WL2+EL2 +21+10= +31% dmg/sec. WL2+EL3 +21+15= +36% dmg/sec. 13:32 20040912 Sun Bonus Damage Adjustments Sorted By 10%th: Bl: Bloodlust, W: War Drum Aura, E: TC's Endurance Aura; Dmg.+Cool.Bonus L1-3: Levels... EL1 + 5 = + 5% dmg/sec. WL1 +10 = +10% dmg/sec. EL2 +10 = +10% dmg/sec. WL1+EL1 +10+ 5 = +15% dmg/sec. EL3 +15 = +15% dmg/sec. WL1+EL2 +10+10 = +20% dmg/sec. WL2 +21 = +21% dmg/sec. WL1+EL3 +10+15 = +25% dmg/sec. WL2+EL1 +21+ 5 = +26% dmg/sec. WL2+EL2 +21+10 = +31% dmg/sec. WL2+EL3 +21+15 = +36% dmg/sec. Bl +40 = +40% dmg/sec. Bl +EL1 + 5= +45 = +45% dmg/sec. Bl+WL1 +10 = 10+40 = +50% dmg/sec. Bl +EL2 +10= +50 = +50% dmg/sec. Bl+WL1+EL1 +10+ 5= 10+45 = +55% dmg/sec. Bl +EL3 +15= +55 = +55% dmg/sec. Bl+WL1+EL2 +10+10= 10+50 = +60% dmg/sec. Bl+WL2 +21 = 21+40 = +61% dmg/sec. Bl+WL1+EL3 +10+15= 10+55 = +65% dmg/sec. Bl+WL2+EL1 +21+ 5= 21+45 = +66% dmg/sec. Bl+WL2+EL2 +21+10= 21+50 = +71% dmg/sec. Bl+WL2+EL3 +21+15= 21+55 = +76% dmg/sec. 14:03 20040912 Sun